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For teachers

A simple structure for a first coding session.

01 / GET STARTED

Read a small program.

Choose one exercise from the course list. Ask everyone to predict its output before running it.

Choose an exercise →
02 / EXPERIMENT

Change one thing.

Use the sandbox to change a value, rerun the program, and compare the result with the prediction.

Open sandbox →
03 / SHARE

Explain the result.

Have learners describe one change they made and one question they still have. Use those questions to choose the next exercise.

Find a project →